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MultiPilot Path of Exile 2
A party size you don’t usually see

Three characters. One physical controller.

Use PoE2 MultiPilot’s P1, P3 and P4 configuration to run a three-character party across two visible clients.

Free 1P forever · 3-hour 2P Party Trial available
One physical controller
MULTIPILOT / 3P MODE
Client 1
P1Main / carry
P2 excluded
Client 2
P3P4
Followers / support
1Windows PC
1Controller
2PoE 2 clients
3Characters
How it works

A deliberate three-player layout.

The P3/P4 terminology matches how MultiPilot assigns the second client; P2 is intentionally excluded from Client 1.

01

Client 1 · P1

Your main or carry character.

02

Client 2 · P3 + P4

Two followers, supports or collectors.

03

Individual routes

Tune following behaviour for each character.

04

One combined radar

See the party’s relevant navigation information together.

See it working

One controller, three active characters

Watch MultiPilot coordinate active characters across two visible clients with one controller.

3 characters / 1 controller in the MultiPilot interface
The MultiPilot interface
Works withPoE2 MultiPilot Full

Free 1P forever · 3-hour 2P Party Trial available

Try PoE2 MultiPilot free
Common questions

Before you try it.

Why are the players called P1, P3 and P4?

MultiPilot assigns P1/P2 to Client 1 and P3/P4 to Client 2. Three-player mode keeps P1 on Client 1 and uses P3/P4 on Client 2.

Is P2 accidentally missing?

No. P2 is intentionally excluded in this three-character configuration.

Can the followers use different distances?

Yes. MultiPilot supports individual follow routes and stopping distances.

Keep exploring

Another way to use MultiPilot.

View all use cases →
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