Share only the controls you choose

Route the action. Keep control of the party.

Selective combat routing, Auto Cast and timed actions let supported party characters receive deliberate inputs without mirroring every button blindly.

3-hour trial · no card
ChooseSupported action
RoutePlayer and timing
PrioritiseMovement or cast
SkillsSelective
TriggersRouted
ActionsTimed
SprintPriority
How it works

Different actions need different routing rules.

Choose which supported controls are shared, which player receives them and when movement recovery should take priority.

01

Selective mirroring

Share chosen skills and controller actions instead of everything.

02

Auto Cast

Configure supported repeat actions for the selected player.

03

Timed actions

Give a routed action an explicit interval and target.

04

Movement priority

Pause selected casts while a follower is sprinting to catch up.

See it working

One place for shared combat controls

Mirrored inputs, Auto Cast and timed actions are configured together so movement and combat priorities stay understandable.

Auto Cast and Timed Actions in the current Findigo interface
Current Findigo interface
Works withFindigo Standard + Ultimate

3-hour trial · no card

Try shared controls free
Common questions

Before you try it.

Does Findigo mirror every controller input?

No. Selective routing lets you choose the supported inputs that are shared.

Can movement take priority over Auto Cast?

Yes. Catch-up movement can pause selected shared casts and resume after recovery.

Are timed actions configured per player?

Supported shared actions include a selected player or routing target in the control setup.

Keep exploring

Another way to use Findigo.

View all use cases →
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