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MultiPilot Path of Exile 2
Self-run PoE 2 co-op

Play the whole co-op party yourself.

You can keep the social feel, role synergy and visual chaos of a party without scheduling five other people. Start with two characters or choose any MultiPilot formation through six.

1person
1controller
2P–6Pcharacters
Yourparty plan
The short answer

Use MultiPilot Lite for either 2P layout, or MultiPilot Full for selectable 3P through 6P party topologies.

01
Start with the outcome

Choose the smallest party that fits your plan.

Free is the clean 1P introduction. Lite adds guided 2P in one client or across two clients. Full adds 3P, 4P, 5P and 6P layouts, with two player slots grouped per client.

Larger parties provide more room for specialised roles but require more system headroom and setup validation. In 5P, P6 stays disconnected and neutral until you intentionally select 6P.

1P

Start Free

Learn the controller, automation and radar toolkit without a licence key.

2P

Add a partner

Lite supports couch co-op or two-client split.

3P–6P

Build the full party

Full adds Client 2 and Client 3 as required.

02
From desktop to party

Build a clean baseline before adding automation.

  1. 01

    Install PoE2 MultiPilot

    The same installer provides Free, Lite and Full.

  2. 02

    Connect one controller

    Make sure Windows sees it before opening MultiPilot.

  3. 03

    Choose the party

    Select 1P through 6P; locked choices explain the required access level.

  4. 04

    Prepare PoE 2

    Use the official client combination assigned to each configured client profile.

  5. 05

    Follow protected pairing

    Pair only the player and client shown by the app, through P6 when selected.

  6. 06

    Verify independent movement

    Focus each character and make sure no other player moves.

03
The control loop

Most of the time you drive one clear leader.

P1 normally navigates, positions the formation and clears. Followers stay close and contribute through the durable or supported actions you chose for them. When another character needs precision, Smart Focus gives that player direct control.

The result feels less like playing six games at once and more like commanding one custom party. Your build choices determine how much attention each follower needs.

04
Why proximity wins

A compact party is a reliable party.

Party effects and role synergy fail when followers are left behind. Findigo's follow, catch-up and transition features are aimed at keeping the formation inside useful range while you move naturally through the map.

After deaths, portals or difficult terrain, focus the missing character and rebuild the formation before continuing. That small habit is the difference between theoretical party power and dependable party play.

05
Recommended first party

Use one active carry and forgiving specialists.

P1

Mobile carry

The build you enjoy controlling directly.

P2

Durable amplifier

Buffs, debuffs or exposure with low maintenance.

P3/P4

Control + utility

Manage safety, collection and mechanics.

P5/P6

Optional specialists

Add recovery, boss damage or another persistent role.

06
Know the layout

Keep every player independently controllable.

  • Complete the protected pairing sequence for the selected party size.
  • Verify independent movement for every active player before normal play.
  • Keep inactive player outputs disconnected and neutral.
  • Save the required two- or three-window layout before enabling automation.
  • Test risky build experiments in a safe area before mapping.
Official sources

Official sources

Patch and policy statements are checked against the official sources below.

Common questions

Before you try it.

Can I play PoE 2 co-op alone?

Yes. Findigo lets one person coordinate a selected two-to-six-character topology with one controller.

Is 2P or 6P easier?

2P is easier to set up. Larger parties offer more role flexibility but demand more PC headroom and validation.

Do I need to control every character constantly?

No. Lead with one player, use supported follow and utility features, then focus another character only when direct control is needed.

How does Client 3 fit into the setup?

It hosts P5 and P6 for 5P/6P, with P6 left disconnected and neutral in 5P.

Will all party members always stay together?

Follow and catch-up support compact movement, while deaths, transitions and blocked terrain can still require direct recovery.

Keep reading

In-depth guide

View all guides →
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