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MultiPilot Last Epoch

Season 5 · Party planning

A party that
plays itself well.

You control one character at a time. Build the other three so they’re strong when nobody is steering them.

Mix your roles

Last Epoch’s five classes — Sentinel, Mage, Primalist, Acolyte and Rogue — each have three masteries. A party that mixes a sturdy front line with ranged damage handles more situations than four copies of one build.

RoleExamples to consider
Front lineSentinel (Void Knight, Forge Guard, Paladin)
Ranged damageRogue Marksman, Mage (Sorcerer, Runemaster)
Pets and minionsAcolyte Necromancer, Primalist Beastmaster, Rogue Falconer

Builds that suit followers

  • Simple rotations — a few reliable skills are easier to automate than long combos.
  • Minions and companions keep fighting on their own and add damage without extra inputs.
  • Sustain — followers can’t react to everything, so life, defences and potions matter more than on your main.

Set up each character’s combat

Give every character its own Auto combat setup: which skills to use, how often, how much mana to keep, and whether each skill is Melee (4 m) or Ranged (14 m). Target first sends the party at bosses and rares before trash. More in Followers that fight.

Your main can be anything — you’re playing it. Put the builds that are easiest to automate on your followers.

FAQ

Questions,
answered.

What is the best build for Season 5?

The one you enjoy playing as MAIN. For followers, pick builds with simple rotations, minions or companions, and good defences.

Can a follower use buffs or auras?

Yes. Flag buff skills in its combat settings; they’re used while fighting and when catching up.

Will followers dodge every boss attack?

Avoid danger and Stay behind target are experimental. They don’t recognise every attack, so take control yourself in dangerous encounters.

Bring the whole party.

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